Sunday, June 7, 2009

Winner Is You!

So I've thought about it. The E3 that has come and gone and decided that ultimately, the winners are us. Not immediately of course, but the sheer quality of titles that are coming out that seem so bright with promise and hope makes the gamers the winners of E3. The individuals companies may have done what they set out to do. But they almost all ended up looking like a tool in the pursuit of 'x' objective and will be scourned by some segment of the gaming populace for such a response. No the only way to survive E3 is to simply not attend, glance at the coverage and beam with optimism over it all. 
I've seen a lot of coverage online and most of it good. (the content, not the coverage itself who gives a fuck if IGN has bias or Gamespot cares more about looking at titties) 
The established franchises (Mass Effect 2, Assassin's Creed 2, Splinter Cell Conviction, etc...) are bringing predictable extensions of their franchises, while upcoming developers like Platinum Games bring the creativity and originality that will form the new bedrock for future franchises to be milked. 
The casual crap will come, and then will get some more, and then more. Because they sell, but once you're actually into gaming such games have no purpose, they lack depth to continue playing them and they only earn rage from the dedicated crowd who will push greater games upon the masses with every attempt.

Speaking of rage I'd like to address an issue that touched me very personally as E3 went on. The Left 4 Dead 2 announcement. Initially I felt it was too soon, I wasnt enraged, rather I simply felt it was too soon, I mean I still put a good 3-5 hours into the game a week because the content released is that compelling to me. I simply saw no reason for a full fledged sequel so fast. Games that have rapid cyclical release schedules are frequently games that I completely avoid, Jak, Ratchet & Clank, Splinter Cell, and so on. But then I read about L4D2 and saw that basically the game is introducing many new things that I find incredibly compelling. Melee weapons are not them. Daylight levels are. More story is. The removal of the corner strategy is tantamount to my side switching. Simply put, cornering (when all 4 survivors jump into each other in a corner and spam bash/shoot) is effective but stupid as shit. New characters are meh. New campaigns are neat, assuming they are good. So, Left 4 Dead 2 should be good and I bear it no ill will. But damn it better deliver or my wrath shall be, well non-existent.

And now a quick list of things that have me Hopeful:
L4D2; Scribblenauts; AvP; Bayonetta; Alpha Protocol; Assassin's Creed 2; Mass Effect 2; Old Republic; Dragon's Age: Origins; Metroid: Other M; Alan Wake; CoD:MW2; God of War III; Uncharted 2; Golden Sun DS; League of Legends; Batman: Arkham Asylum; Dissidia Final Fantasy; White Knight Chronicles; Sin & Punishment 2; Final Fantasy XIII

That'll do. God knows how the hell one is suppose to play all those games. At least they arent all out at the same time. I'mma go and try to finish some of the portable games I've been getting of late.
Some Robot Tensei OG, with Crimson Gem Saga,  and Knights in the Nightmare due to hit my house very soon.

No comments: