So, I was thinking about things at work today, as I often have much free time. And I noticed that our sales were quite low in general. We were not meeting any goals or anything, and while I brings me no immediate cause for concern, it is somewhat striking for the video game industry as whole. Here's why.
We've heard the analysts brandy about sayings like the games industry is recession proof. But I think that is something of a misnomer, because the video games industry has simply been recession proof. Which is all great and fine. But things change. Demographics change, your core audience is altered and your expectations get bigger and bigger.
Put simply, the industry that survived prior recessions does not resemble the current industry that faces this recession. As such, it is foolish to expect the gaming industry to automatically receive a free pass because 'well last time it did not crash so why would it this time around?'
I am saying this because look at the current climate, lots of developers are struggling. But more interesting is that publishers are taking it much harder, regardless of how they react, they are taking losses. Sure they can take the hit. I'm not worried about the future of gaming. It will always go own, so long as there are people out there with PCs who want to express themselves. But the issue is that gaming has become too successful, a business ruled by corporate interests first and game quality second.
But is that such a bad thing? Most things in the world are governed by corporate interests. Sure it tends to mean that if you don't understand how to tell quality from crap you'll find yourself knee-deep in crap without noticing it. But the crap only illuminates the good stuff all the better.
Thats all I've got. Gloom and Doom. But meh, I wanted to talk about so I have.
Will the recession knock out the gaming world. No.
Will it subdue the current giants? Doubtful, but who knows.
I know this. If gaming publishers ever go to beg for a hand out from the government, It will be a sad sad day.