See in DotA if you've got skills you can pick up the knowledge along the way. But if there is no skill involved and just memorizing what items to buy and how to level your character up then the so called depth of said game is gonna be short lived. Hence unless I feel like reading dozens upon dozens of blog posts how each character should be built to deal 'x' foe, assuming he is using 'y' build, then i will have 'z' chance of victory assuming that my partner is somewhat decent as well, and assuming the other opponent is also moderately skilled.
But then I realize the core problem with Demigod.
I have never played a Multi-player match with more than 4 players total. That means 2v2.
Perhaps if I could try a 4v4 or 5v5 I would be greatly illuminated as to things, as matchups are far more interesting when you have a diverse field of demigods to combat with.
Yes I believe I have made a realization here.
2v2 Demigod is boring and devolves into who luckily got matched up with Demigods that they have inherent advantages over.
4v4 or 5v5 however. THAT would be a match I would be interested in seeing.
Too bad the system apparently can barely manage 3v3's and it is highly unlikely that I'll ever get to play a good 5v5 match.
For the record 5v5 is DotA's standard size. Accept no substitutes, if you arent in a 5v5 match then you are not playing DotA proper. You are playing some side gimmick that has no real worth.
It would seem Demigod may be similiar. Hopefully they release a massive patch that will enable the removal of P2P hosting and switch to servers for gameplay. Because that would be far, far, far better.
Oh Demigod. I only bitch because I care.