Kudo's to Gabe and Tycho for simplifying 6 hours of presentations into 3 panels. Bravo.
Wednesday, July 16, 2008
E3 Blergy Blarg continued
Sony Press Conference
Having seen Microsoft getting down on their knees for the anticipatory money shot that is the casual market's giant collective wallets. Nintendo and their further groping for yet more Casual hook-ups. What could one expect from Sony. Apparently a history lesson. I myself am a student of History, so seeing the teleological view of Sony's past as recounted by one Mr. Sony Head Dude, left me a slight bit skeptical. However what they did show seemed fine. Some nice looking games, most genres represented, apparently they do still care about the PS2 and PSP, which I suppose is nice. Even if it is just like me saying I'm looking for a lady with a nice personality, when really all I want is someone who's good looking. (Hey I can find personality after I've had a trophy gal for a day or two...)
So overall I'd have to say that the big winner this year of the conferences was (as stupid as such a premise may seem):
Uhhh you actually want an answer. Um, I'm going to say Fallout 3 wins. That game looks awesome. Then I'll say Sony. I guess it is true they have the most exclusives. Although that 360 sure has a lot of RPGs coming up soon. So it can have second place for that. Nintendo doesnt really deserve a mention until they put out a game that uses swords to have a bloody bloodfest of a game that takes advantage of the new peripheral they have made.
Although that Madworld game looks fucking tight. Ramming a sign pole through a guy's face... Yes Please! someone give that dev team a cookie.
So that's the main events of E3. Nothing Earth Shattering this year. But still lots of high quality games to look forward to. I look forward to not being able to afford them while I attend school. Awesome.
Ciao.
Monday, July 14, 2008
E3 This and That. Egads.
First some ground rules, before I talk about conferences. Any talk of sales figures or more or less partisan-esque fanboyish bragging rights is not going to impress me, especially if you appear to be twisting the figures. Also multi-platform games. Dont act like them coming out means anything.
Microsoft Conference Thingy
Or I suppose I should say the Xbox 360 Conference. Games For What-dows? As a PC Gamer this is insulting. But I move on and live, I dont rely on Microsoft for my PC Gaming, they honestly continue to half ass it and as such I dont look to them for PC Gaming, I look to Valve and Blizzard. But enough of that.
Getting Final Fantasy Games is nice. But I have all the systems, and the PS3 version will rape the 360 version simply because of Japanese release, but Multiplatform releases are not the end of anything. Multi-platform releases should be encouraged.
All the games shown all look very nice is press trailers, but then thats what a trailer does so I wont say much about the games. Well I will say that Co-Op in Resident Evil 5 is gonna fucking awesome.
Apparently the 360 will be getting Wii'd. Avatars, and a stupid number of attempts to grab that precious casual market. Thing is, the casual market already has their Wii's. They arent going to run out and get a 360 for these features because they like their Wii's enough already. Even if the new stuff does appear very compelling. My only question with all of those new and very compelling features (like the party system, and game shows thingies) is how much is all this shit gonna cost? I dont exactly want to drop more money on all these things even if they are just 6 bucks each. All I'm going to say, is: Damn they really want to get blown by the casual market.
The one answer I didnt get that I really wanted was Castle Crashers release date. The game is gold, it's just waiting to come out. Oh well.
Overall though, good job Microsoft, things look nice for the 360's future. If you only you gave a shit about the PC.
Nintendo Conference
This one's really easy for me. Lots of bragging, and boasting. Lots of "I told you so!" The message to "hardcore gamers" was pretty short though.
The mario and zelda in house dev teams are working on the next versions of those games and we'll have more on them at an undisclosed later date. So yea.
New Wii Sports, A snowboarding game, Animal Crossing, Wii Music. And Activision milking Guitar Hero even more. It's a good expansion of Nintendo's current strategy, but leaves most old school nintendo fans out in the cold for now.
Although GTA on DS might be really cool. We'll see I suppose.
The new 1:1 Wiimote attachment could be very cool. But Only if someone makes a good game for it. The Wii Sports Resort is interesting but unless it's $30, i cant see myself getting it.
Gonna watch the Sony Conference and then I'll post on it.
Friday, July 11, 2008
The Problem With The Halo 3 Experience
For the most part Halo 3 is a very, very good game. Although my recent experiences have brought forward some revealing truths behind it. Most of my complaints do not deal with the gameplay itself, but rather the matchmaking system. So I'll hit the gameplay problems first.
- Headshots happen, but only if you use certain guns. What the shit is that? If I shoot a guy in the face with a battlerifle or sniper rifle, then it deals more damage than normal . But using the assault rifle or anyother close range gun apparently has lost the ability to do critical damage by aiming for the noggin. This is most likely for balance because otherwise assault rifles would drop fools so fast at close range that melee would be pretty much pointless.
-Next up we have a problem with lore conflicting with gameplay. The fact that your shield apparently is weaker around the face. Why? Who the fuck knows? It makes no sense that an energy shield would be weakest around the most vital section of the body, but apparently it is. Basically the shield system should utterly negate the ability to make headshots until the shield drops, but given that you are effectively at no life once the shield fails it would make headshots stupid. However removing headshots would eliminate the need for precision when utilizing sniper rifles, you simply would need to hit the target twice.
-Matchmaking is fucking broken is the next problem. This only really impacts the casual Halo 3 players. Simply put the system relies entirely on TruSkill for ranked matches. This seems nice except each "playlist" maintains it's own unique TruSkill that is independent of the others. Basically you can rank up Truskill of 20+ (over 20 seeming to be very high to me) in one mode, then jump to a different playlist and start at the bottom again. The game sees you in the new playlist as a noob for all intents and purposes despite the fact that you may have played hundreds of games in another ranked playlist. This pretty much results in teams being stacked when one player ends up gutting the entire enemy team. The game should compare experience and Truskill together when matchmaking. True this would be longer but, if I have to fight anymore people who have 1000+ matches under their belt I'm gonna fucking puke, I play it casually for a little fun, but being owned into oblivion is fun for no one but idiots who run around screaming "I PWN NUBS!!!"... More on those idiots in a later post.
Basically that's my problems with Halo 3. When the game actually does get you matched up with opponents of similiar skill the game is a blast and easily one of the best shooters available for consoles. (Although to compare it to PC shooters then it is mediocre at best).
Also I guess my time buying video games is at a close for the summer. I have some credit at EBGames, enough for one new game, so i'll wait for reviews of some good games before I decide what to get. Now I begin the saving up for school. Whoop-dee freak'n doo.
Ciao.
Oh And Go Play More DotA
RyEpUnK on the USWest server if you wanna play with me.
Saturday, June 28, 2008
Lots To Say
MGS4. Great game. 10 worthy. Meh, maybe if you classify as a half game half movie. But the gameplay and the cinematics while both being excellent, do not especially compliment each other as well as one would hope for. It does have some good plot resolution. Assuming you have an ability to follow the MGS plot in the first place. Here is a hint for following, ignore an existential questions as mere ramblings of a dellusional mind and try to to think too much about everything that occurs. The less you dwell on it the more sense it will make.
Operation Darkness. Turn-Based Strategy RPG, set in alternate universe WWII with vampires and other things mythological in nature. I enjoy it in the same way I enjoy the Dynasty Warriors series. As a game that is fun when you simply stop trying to play the best games ever, when you are sick of games that try to constantly innovate simply for innovation's sake.
Apparently is a horrible horrible game. It certainly is nothing amazing. But I for do not feel that it is deserving a score below the 50% mark. Certainly hovering at 50% is legitimate. But I feel anything in 20% range means the game fails to function at all, or kills off a member of your family while you try to play it.
The game has bad graphics. Yes, it does. But they arent trying to be great.
The camera is horrid. Yes it is. But how many games have a camera that isnt broken? Granted it is very hard to effectively use, but then again you arent exactly being pressured into making high stakes rapid decisions. It is a turn based strategy game, you are allowed to carefully look around see where everything is consider your options.
Honestly the game plays like Fire Emblem with guns. And with a stupid camera that actively is out to prevent you seeing your opponents. But stupid camera's are something that goes with playing 3D games.
The story is out there, but then again games dont really have good stories ever. The VO is mediocre at best, but most times I've found it to be tolerable enough.
Perhaps I'm making too many excuses for a game simply because I paid money for it. Perhaps.
I'd hope not though. I am enjoying in small portions. Which is how I play all of my strategy rpg games. I never burn through them. They tire me out playing them like that. I can only handle taking several hours each mission before I need a 2 week break from the entire genre. I remember when the GCN Fire Emblem came out I played it for 2 weeks, then put it away for literally 6 months, picked it up again at the end of an August and finished it. Had a great time.
Oh well. If you dont like Operation Darkness that's fine. I do. Even with all it's flaws.
Oh and one more slight bit of news.
DIABLO 3 :)
Ahem. yea small game. Giant fan of the hack'n slash genre so this is my new most anticipated game. Man I really hope they put a beta out next year. With a release in 2010. Somehow though I just know I'm going to end up waiting until 2011. Which will suck. Blizzard and Valve own my life. All other devs could vanish in a puff of smoke and I wouldnt care. They make good enough games that I could play Valve's shooters, and Blizzard's RPGs and Strategy games forever, and be perfectly happy.
So that's really all I wanted to talk about. If you'll excuse me I have a Diablo 2 copy to install.
Sunday, June 15, 2008
This, That and Gears of Metal
I'll start with MGS4 because I havent played much yet, so very brief impressions.
I should open with the statement that MGS4 did provoke me to purchase a PS3, and that is exactly what I did. So far I have not been disappointed. The limited time with MGS4 has been positive overall, and the purchase of Singstar (more on that near the end) cements the confidence I maintain in my purchasing decision.
So MGS4, well it is impressive looking if nothing else. The entire interface is mind blowing, crystal clear, beautiful and utterly awe inspiring. This is a game that has production values through the roof and it's smacking you about the face with them. The game is quite simply the greatest looking game I have ever seen. Crysis may 'technically' be better looking, but the character model of Otacon continues to make me gasp, everytime he shows up on the "ear-chat" info chat-fests, the amount of detail put in his appearence blows me away.
But graphics arent everything, although for the record, MGS4's graphics are perfect to me, they in no way limit the experience and only enhance it. I am not normally a person who cares for graphics but these are quite drool inducing.
So Gameplay. You've played a previous MGS? Pretty much the same, solid sneaking mechanics, with the raw combat engine being somewhat passable this time around.
The best moment I've seen so far was when I got spotted and a troop escaped to report in and request backup. The command replied by stating "No backup currently available, make due with what you have." That blew my mind, for once no unlimited spawning enemies? In MGS? What? Of course I then minutes later found a respawning area of enemies and that illusion was crushed. But then I quite frankly dont give a shit about MGS's gameplay anyways. It's all about Snake baby, and I hear good things about this story. So I'll stick around.
Ninja Gaiden II
You kill shit, shit bleeds, alot. You will become frustrated and want to smash something (you may smash something repeatedly as I did) and you will hate this game. But ultimately the game simply needs you to push your abilities to understand how the AI fights; that is to say if you block too long you get brutally grabbed, if you dont attack you will be attacked, and if you stop moving you will die. Oh and learn to pull off Ultimate Techniques, otherwise the game will bitchslap around certain parts.
The weapons are awesome, the combat is invigorating and demanding.
Tragically I havent actually really said ANYTHING about the game however. At least not anything important. The game is fun, and hard, maybe it's harder than the First, but probably not. The bossfights certainly are easier. Simply dont use cheap moves and keep your feet on the ground and bossfights are viable. Just need to die a few times to learn what moves you must avoid at all costs.
Overall I really like the game, The enemies are for the most part interesting and it is quite enjoyable to slaughter them. Although the rocket troops are kind of a cop-out to the actual difficulty. Anytime they are around it basically prevents you from even being able to block, but technically they dont show up alot until you play the game on 'Hard' mode.
I wouldnt recommend the game to most of my friends, but they arent exactly hardcore gamers. It certainly is not casual game, at least not Normal mode. Easy mode very well could be quite generous to newcomers, I wouldnt know.
But I like it and if you like action games that only got the action right, then Ninja Gaiden is about as purist as you can get nowadays. Just dont expect a good story. There is evil shit and it needs to bleed, and you have many sharp weapons to make them bleed with.
Singstar
Awesome party game. All I need now are people to come over and play with. The fact that it can use webcam to record the singing only contributes to even greater showboating.
So, like, if anyone wants to come and have a grand 'ole time singing songs for laughs feel free to tell me.
Until I remember to post again. Ciao!
Saturday, June 7, 2008
Let's Talk About Achievements
So overall achievements are probably a good thing for the evolution of gaming right? Well overall yes. Although recently several sights I've seen around the 'webs' seem to have me concerned with the future of achievements and games.
It centers around the notion of bragging about overall "gamerscore" which, as stated above, is pointless. The system is not controlled enough to validate bragging about having the most point when you can play only 'kiddy' games and make thousands of points in a few weeks, versus someone who goes for 1000/1000 in Mass Effect. (Something that would take roughly 150 hours of gameplay, perhaps even more.)
What really has me concerned is the consumption of games solely for the acquisition of more achievement points. In this situation we have people getting games solely for their point value and nothing else. The concern with this is that game quality becomes utterly irrelevent to those 'gamerscore whores', the mere fact that it has 1000 precious points to be juiced out is reason enough to purchase the game. Hell, I'm amazed someone hasnt approached Microsoft with plans to sell achievement points outright (I could toss a joke about Avatar, but that's been beaten to death.)
The problem that I have with this situation is that it utterly destroys the merits gaming. No longer is there any reason to play a game. You purely power through it to get achievement points and then move on. One particular occurance of this was surrounding the launch of Penny Arcade's new game. (Great game by the way, very good if you're a fan of the site) A site i frequent decided that it would have an achievement contest, whereby the first to get all achievements would get to brag about having done that. No longer is merely getting the achievements, enough of an achievement for these people, they must now create further achievements out of achievements. With that game especially, I felt that rushing through the game was a disservice to the title. There are lots of little touches in the game that if you ployed through solely to get the achievements you could very well overlook them.
Further worsening this is the fact that if consumer's dont care about the content of their games, then developers will gradually get lazier and lazier, knowing that so long as they provide the achievements, the games will practically sell themselves.
Basically achievements work when you are bragging about having achieved a specific achievement over your buddies. But the overall gamerscore needs to be shot in the back and left for the dead until it gets a revamp or a reclassification of achievement points (maybe achievements earned in any game specifically aimed at 4 to 12 year olds should have their points classified under a seperate gamerscore. While hardcore games get their own as well.
Because honestly does anyone really care that you have 50,000 achievement points. I mean bravo you have played through over 50 games of which at least 35 had to shitty games that werent even worth playing except for your little achievements.
Hopefully a revamp of achievements does occur with the next iteration of the Microsoft console, but for now the system works pretty well and is indeed fun. Unless you're achievement whore in which case i reserve a special level of hatred just for you.
But that's all i got for now.
So Ciao.
